We define METAVERSE as the collective, consensual space created from the convergence of digitally enhanced physical reality and physically persistent virtual and online worlds. It is composed of the sum of all virtual worlds, augmented realities and network enabled services …
Elements: clouds, air
Images were projected both into a remarkable gallery space (Door Studios in the 11è arrondissement of Paris) and onto a singular physical object. The object in question served as both projection screen, sculptural form. The space allotted by the curators …
September 22, 2011 in Ljubljana, Slovenia
(see the post Building Fragile Places for more links and information)
The installation space is supersaturated by the presence of a plurality of membranes which diffuse from floor to ceiling. Fabricated from translucent plastic film, they are stretched between tensile steel wire. The higher edges are suspended from the ceiling, while …
Virtual worlds are synchronous, persistent network of people interacting in a physically coherent spatial environment, represented as avatars, facilitated by networked computers.
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This document traces the practice of data visualization, showing general examples ranging from 2 & 3-dimensional visualization to spatial immersion. Its objectives are to position the infra|vergence project within the bounds of visualization as both a cultural and professional practice …
REV: The DINI d_shape 3-D printer is installed in gallery space. The object’s form is cast layer by successive layer from the bottom (or foundation) upwards, its complex geometry slowly REVealed over the time of the object’s fabrication (about 21 …
Immersive visualizations are data representations ranging from 2-Dimensional graphic abstraction to interactive, 3-D spaces. They evolve by accruing informational, material and spatial dimensionality. They are, in fact, data visualizations that are built into an immersive virtual environment, using inworld media …