<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>Building w/immaterials</title>
	<atom:link href="http://mysimulacrum.com/feed/" rel="self" type="application/rss+xml" />
	<link>http://mysimulacrum.com</link>
	<description>Real images from virtual worlds</description>
	<lastBuildDate>Sat, 19 May 2012 20:57:29 +0000</lastBuildDate>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
			<item>
		<title>Venise Reload</title>
		<link>http://mysimulacrum.com/2012/05/venise-reload/</link>
		<comments>http://mysimulacrum.com/2012/05/venise-reload/#comments</comments>
		<pubDate>Sat, 19 May 2012 15:39:40 +0000</pubDate>
		<dc:creator>jamil</dc:creator>
				<category><![CDATA[Installations]]></category>

		<guid isPermaLink="false">http://mysimulacrum.com/?p=840</guid>
		<description><![CDATA[<p><a href="http://mysimulacrum.com/wp-content/uploads/2012/05/VeniseReloadES04.jpg"></a></p>
<p>An installation, a project creating a singular space, engaging a base, a reinforcement of devices and techno-logical machine making: a space whose foundation is an architecture of systems.<br />
Information is the raw material of this project<br />
. It is prepared &#8230;</p>]]></description>
			<content:encoded><![CDATA[<p><a href="http://mysimulacrum.com/wp-content/uploads/2012/05/VeniseReloadES04.jpg"><img class="alignnone  wp-image-841" title="VeniseReloadES04" src="http://mysimulacrum.com/wp-content/uploads/2012/05/VeniseReloadES04.jpg" alt="" width="600" height="450" /></a></p>
<p>An installation, a project creating a singular space, engaging a base, a reinforcement of devices and techno-logical machine making: a space whose foundation is an architecture of systems.<br />
Information is the raw material of this project<br />
. It is prepared by a network made up of machines and connections between them. This material is transformed by its machines and transforms them through the movement of information,<br />
organized in a DataFlow structure. A material that is confronted with an atmosphere, the ambient space and its limits, (wall, windows, doors,) supported by a Projection. Light is filtered and redirected with a device made to refract light. It is not a question of screens or the support necessary to receive the projected images, but an image which can be received ubiquitously.<br />
The figure is produced simultaneously by the light of projection and by the materiality of the space receiving it. The materiality of receiving space reacts, and this reaction reformulates its form, projection arrives and shows the space’s substance until its disappearance into the atmosphere’s materiality.</p>
<p><a href="http://mysimulacrum.com/wp-content/uploads/2012/05/VeniseReload011.jpg"><img class="alignnone  wp-image-845" title="VeniseReload01" src="http://mysimulacrum.com/wp-content/uploads/2012/05/VeniseReload011-1024x454.jpg" alt="" width="491" height="218" /></a></p>
<p class="sexy-rss-footer">Venise Reload is a project by Brad Kligerman & Jamil Mehdaoui
http://mysimulacrum.com/2012/05/venise-reload/
Copyright Building w/Immaterials 2011</p>]]></content:encoded>
			<wfw:commentRss>http://mysimulacrum.com/2012/05/venise-reload/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Corporal Image</title>
		<link>http://mysimulacrum.com/2012/05/corporal-image/</link>
		<comments>http://mysimulacrum.com/2012/05/corporal-image/#comments</comments>
		<pubDate>Sat, 19 May 2012 15:32:02 +0000</pubDate>
		<dc:creator>jamil</dc:creator>
				<category><![CDATA[Installations]]></category>

		<guid isPermaLink="false">http://mysimulacrum.com/?p=832</guid>
		<description><![CDATA[<p><a href="http://mysimulacrum.com/wp-content/uploads/2012/05/800px-VersaillesReloadIndex01.jpg"></a></p>
<p>Is this installation an body-image, or a space simply containing images of the body? Thanks to digital media, images can be diffused and fused with the material composition of space, incarnating it so that body is image (and image is &#8230;</p>]]></description>
			<content:encoded><![CDATA[<p><a href="http://mysimulacrum.com/wp-content/uploads/2012/05/800px-VersaillesReloadIndex01.jpg"><img class="alignnone  wp-image-835" title="800px-VersaillesReloadIndex01" src="http://mysimulacrum.com/wp-content/uploads/2012/05/800px-VersaillesReloadIndex01.jpg" alt="" width="560" height="248" /></a></p>
<p>Is this installation an body-image, or a space simply containing images of the body? Thanks to digital media, images can be diffused and fused with the material composition of space, incarnating it so that body is image (and image is body), its figuration ubiquitous and resounding in the material and experiential aspect of the installation space.<br />
A network of folded, inflatable structures suspended from above, at first presents a transparent wall which one can penetrate. It is a question of the space’s density; profuse and condense It has a crystalline quality through which digital light is projected to interact and transform from material-form to material- image, a receptive medium fused with its substance. Shape and form move with the suspended mass; a suspended body is adumbrated in space. The colors, lights and forms are superimposed and refracted not to create a vague background noise but to indicate direction; not to instill obscurity, but to project a powerful image of the body in suspension.</p>
<p><a href="http://mysimulacrum.com/wp-content/uploads/2012/05/VersaillesEf10.jpg"><img class="alignnone  wp-image-834" title="VersaillesEf10" src="http://mysimulacrum.com/wp-content/uploads/2012/05/VersaillesEf10.jpg" alt="" width="614" height="461" /></a></p>
<p class="sexy-rss-footer">Corporal Image is a project by Brad Kligerman & Jamil Mehdaoui
http://mysimulacrum.com/2012/05/corporal-image/
Copyright Building w/Immaterials 2011</p>]]></content:encoded>
			<wfw:commentRss>http://mysimulacrum.com/2012/05/corporal-image/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>An-Other Sky</title>
		<link>http://mysimulacrum.com/2012/05/an-other-sky/</link>
		<comments>http://mysimulacrum.com/2012/05/an-other-sky/#comments</comments>
		<pubDate>Sat, 19 May 2012 15:09:53 +0000</pubDate>
		<dc:creator>jamil</dc:creator>
				<category><![CDATA[Installations]]></category>

		<guid isPermaLink="false">http://mysimulacrum.com/?p=817</guid>
		<description><![CDATA[<p><a href="http://mysimulacrum.com/wp-content/uploads/2012/05/Venise02s.jpg"></a><a href="http://mysimulacrum.com/wp-content/uploads/2012/05/Venise01s.jpg"></a></p>
<p><a href="http://mysimulacrum.com/wp-content/uploads/2012/05/Venise03s.jpg"></a><a href="http://mysimulacrum.com/wp-content/uploads/2012/05/Venise04s.jpg"></a></p>
<p>The installation space is supersaturated by the presence of a plurality of membranes which diffuse from floor to ceiling. Fabricated from translucent plastic film, they are stretched between tensile steel wire. The higher edges are suspended from the ceiling, while &#8230;</p>]]></description>
			<content:encoded><![CDATA[<p><a href="http://mysimulacrum.com/wp-content/uploads/2012/05/Venise02s.jpg"><img class="alignnone size-full wp-image-819" title="Venise02s" src="http://mysimulacrum.com/wp-content/uploads/2012/05/Venise02s.jpg" alt="" width="200" height="181" /></a><a href="http://mysimulacrum.com/wp-content/uploads/2012/05/Venise01s.jpg"><img class="alignnone size-full wp-image-818" title="Venise01s" src="http://mysimulacrum.com/wp-content/uploads/2012/05/Venise01s.jpg" alt="" width="200" height="182" /></a></p>
<p><a href="http://mysimulacrum.com/wp-content/uploads/2012/05/Venise03s.jpg"><img class="alignnone size-full wp-image-820" title="Venise03s" src="http://mysimulacrum.com/wp-content/uploads/2012/05/Venise03s.jpg" alt="" width="200" height="181" /></a><a href="http://mysimulacrum.com/wp-content/uploads/2012/05/Venise04s.jpg"><img class="alignnone size-full wp-image-821" title="Venise04s" src="http://mysimulacrum.com/wp-content/uploads/2012/05/Venise04s.jpg" alt="" width="200" height="182" /></a></p>
<p>The installation space is supersaturated by the presence of a plurality of membranes which diffuse from floor to ceiling. Fabricated from translucent plastic film, they are stretched between tensile steel wire. The higher edges are suspended from the ceiling, while a series of counterweights secure the lower edges. Suffuse with these translucent membranes deployed throughout the room, the resulting space is palpable and diaphanous one from which intensity emanates from a luminous tension. These membranes are atmospheric veils through which the body’s movement produces an image in space, or rather&#8211; transforms space into image.<br />
By traversing the installation the changing luminosity which impregnates the materiality of the membranes envelopes the body and produces an image not yet perceived by the senses.</p>
<p>A aerian cape spreads over the Campo, it captures and filters the commotion. An architecture almost immaterial floats within the trees. Its fragmented rays of light and broken geometries flow under silent waves, and then return outside, the sky of Tiepolo.<br />
A Living Venice, or a Lively Venice? Neither Venice-as-Museum, nor Disney-Venice, but Venice open to its future by being grounded in its history. Not an opposition between historic legacy and new creation, but projecting continuity through the act of invention. Not an opposition between built and immaterial architecture, but a union that will lead to new spatialities. Not an opposition between neighborhood communities and cosmopolitan multiplicity, but their coexistance in the city’s public spaces.<br />
Not objects designed to occupy empty space or fill-in between blocks, but a discreet device capable of creating an atmosphere’, a substantial space, an urban landscape in movement. “Landscape is made from that which escapes, all landscape is scapeland. The landscape could radiate from anywhere, from any object, to emanate as pulsations.” Jean François Lyotard</p>
<p>.<a href="http://mysimulacrum.com/wp-content/uploads/2012/05/Bg-29.jpg"><img class="alignnone size-full wp-image-822" title="Bg-29" src="http://mysimulacrum.com/wp-content/uploads/2012/05/Bg-29.jpg" alt="" width="720" height="576" /></a></p>
<p class="sexy-rss-footer">An-Other Sky is a project by Brad Kligerman & Jamil Mehdaoui
http://mysimulacrum.com/2012/05/an-other-sky/
Copyright Building w/Immaterials 2011</p>]]></content:encoded>
			<wfw:commentRss>http://mysimulacrum.com/2012/05/an-other-sky/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Intense Space</title>
		<link>http://mysimulacrum.com/2012/05/intense-space/</link>
		<comments>http://mysimulacrum.com/2012/05/intense-space/#comments</comments>
		<pubDate>Sat, 19 May 2012 15:00:11 +0000</pubDate>
		<dc:creator>jamil</dc:creator>
				<category><![CDATA[Installations]]></category>

		<guid isPermaLink="false">http://mysimulacrum.com/?p=812</guid>
		<description><![CDATA[<p><a href="http://mysimulacrum.com/wp-content/uploads/2012/05/BuenosAire04.jpg"></a></p>
<p>The installation space is supersaturated by the presence of a plurality of membranes which diffuse from floor to ceiling. Fabricated from translucent plastic film, they are stretched between tensile steel wire. The higher edges are suspended from the ceiling, while &#8230;</p>]]></description>
			<content:encoded><![CDATA[<p><a href="http://mysimulacrum.com/wp-content/uploads/2012/05/BuenosAire04.jpg"><img class="alignnone  wp-image-813" title="BuenosAire04" src="http://mysimulacrum.com/wp-content/uploads/2012/05/BuenosAire04-1024x392.jpg" alt="" width="614" height="235" /></a></p>
<p>The installation space is supersaturated by the presence of a plurality of membranes which diffuse from floor to ceiling. Fabricated from translucent plastic film, they are stretched between tensile steel wire. The higher edges are suspended from the ceiling, while a series of counterweights secure the lower edges. Suffuse with these translucent membranes deployed throughout the room, the resulting space is palpable and diaphanous one from which intensity emanates from a luminous tension. These membranes are atmospheric veils through which the body’s movement produces an image in space, or rather&#8211; transforms space into image.<br />
By traversing the installation the changing luminosity which impregnates the materiality of the membranes envelopes the body and produces an image not yet perceived by the senses.</p>
<p><a href="http://mysimulacrum.com/wp-content/uploads/2012/05/BuenosAire02.jpg"><img class="alignnone size-full wp-image-814" title="BuenosAire02" src="http://mysimulacrum.com/wp-content/uploads/2012/05/BuenosAire02.jpg" alt="" width="530" height="800" /></a></p>
<p class="sexy-rss-footer">Intense Space is a project by Brad Kligerman & Jamil Mehdaoui
http://mysimulacrum.com/2012/05/intense-space/
Copyright Building w/Immaterials 2011</p>]]></content:encoded>
			<wfw:commentRss>http://mysimulacrum.com/2012/05/intense-space/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Sinuous Space</title>
		<link>http://mysimulacrum.com/2012/05/sinuous-space/</link>
		<comments>http://mysimulacrum.com/2012/05/sinuous-space/#comments</comments>
		<pubDate>Sat, 19 May 2012 14:54:17 +0000</pubDate>
		<dc:creator>jamil</dc:creator>
				<category><![CDATA[Installations]]></category>
		<category><![CDATA[art]]></category>
		<category><![CDATA[immersion]]></category>
		<category><![CDATA[installation]]></category>
		<category><![CDATA[space]]></category>

		<guid isPermaLink="false">http://mysimulacrum.com/?p=807</guid>
		<description><![CDATA[<p style="text-align: center;"><a href="http://mysimulacrum.com/wp-content/uploads/2012/05/VitryIndex02.jpg"></a></p>
<p>The installation consists of an aggregation of branches occupying the space. Supported by compression, entanglement and interweaving, the boughs are simultaneously that which supports and that which is supported.<br />
The installation space is a paradoxical inversion of the exhibition space: &#8230;</p>]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><a href="http://mysimulacrum.com/wp-content/uploads/2012/05/VitryIndex02.jpg"><img class="aligncenter  wp-image-794" title="Vitry" src="http://mysimulacrum.com/wp-content/uploads/2012/05/VitryIndex02-979x1024.jpg" alt="" width="352" height="368" /></a></p>
<p>The installation consists of an aggregation of branches occupying the space. Supported by compression, entanglement and interweaving, the boughs are simultaneously that which supports and that which is supported.<br />
The installation space is a paradoxical inversion of the exhibition space: as its limits were invaded by the this sinuous matter, the movement through its core become the true protagonist.<br />
The consistency of the sinuous material solidifies the space as its limits are spread and diluted. But the center of this solid space emanates from the networks that are created by moving through it. The difference between the varying spatial densities is articulated by the path that is inscribed from the body’s passage, a trace which precedes this movement.<br />
It is as if the body moved towards a place that awaited it. Rather than limits between mass and void, the cracks in the continuity of this dense space are the furrows caused by the displacement that is still to come.</p>
<p><a href="http://mysimulacrum.com/wp-content/uploads/2012/05/800px-VitryIndex01.jpg"><img class="alignnone  wp-image-810" title="800px-VitryIndex01" src="http://mysimulacrum.com/wp-content/uploads/2012/05/800px-VitryIndex01.jpg" alt="" width="640" height="178" /></a></p>
<p class="sexy-rss-footer">Sinuous Space is a project by Brad Kligerman & Jamil Mehdaoui
http://mysimulacrum.com/2012/05/sinuous-space/
Copyright Building w/Immaterials 2011</p>]]></content:encoded>
			<wfw:commentRss>http://mysimulacrum.com/2012/05/sinuous-space/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Installations</title>
		<link>http://mysimulacrum.com/2012/05/installations/</link>
		<comments>http://mysimulacrum.com/2012/05/installations/#comments</comments>
		<pubDate>Sat, 19 May 2012 12:57:49 +0000</pubDate>
		<dc:creator>jamil</dc:creator>
				<category><![CDATA[Installations]]></category>
		<category><![CDATA[body]]></category>
		<category><![CDATA[density]]></category>
		<category><![CDATA[displacement]]></category>
		<category><![CDATA[exhibition]]></category>
		<category><![CDATA[fabricate]]></category>
		<category><![CDATA[installation]]></category>
		<category><![CDATA[limit]]></category>
		<category><![CDATA[material]]></category>
		<category><![CDATA[space]]></category>

		<guid isPermaLink="false">http://mysimulacrum.com/?p=792</guid>
		<description><![CDATA[<h3>MATERIAL AND INTERACTION</h3>
<p><a href="http://mysimulacrum.com/wp-content/uploads/2012/05/Versailles01.jpg"></a></p>
<p>It’s a question of establishing an interaction between three types of space &#8212; digital machine produced space, installation space and natural or modified landscape.</p>
<ol>
<li>Digital device: 0,1 + self generating algorithms, a  space generating device.</li>
<li>Installation device,  work on the </li>&#8230;</ol>]]></description>
			<content:encoded><![CDATA[<h3>MATERIAL AND INTERACTION</h3>
<p><a href="http://mysimulacrum.com/wp-content/uploads/2012/05/Versailles01.jpg"><img class="wp-image-797 alignnone" title="Versailles01" src="http://mysimulacrum.com/wp-content/uploads/2012/05/Versailles01-225x300.jpg" alt="Versailles Contemporary Art Center" width="106" height="140" /></a></p>
<p>It’s a question of establishing an interaction between three types of space &#8212; digital machine produced space, installation space and natural or modified landscape.</p>
<ol>
<li>Digital device: 0,1 + self generating algorithms, a  space generating device.</li>
<li>Installation device,  work on the substance of space, atmosphere density, in order to give it a crystalline visibility.</li>
<li>Landscape device: ex, the Venice lagoon seen as: water, ground, sk, fire.</li>
</ol>
<h3>BUILDING SITE</h3>
<p>Not a work in progress, but rather a project based on continuity and development, a process that makes it possible to elaborate the nexus of virtual, installation and landscape as objects of cognition.</p>
<h3>MACHINES</h3>
<p>Open processes of interactivity with the capacity to oscillate. The three components of this interaction will be the machines themselves. The numerical device, (computers) produce a parallel environment composed of living things and beings that interact. The spatial device (installation) functions by augmenting the density of space to produce image-bodies. The territorial device (landscape) is to effectuate atmospheric transformations.</p>
<h3>GENETIC MANIPULATION</h3>
<p>It is a question, in our research, to operate with the most basic elements, from the infinitely small, the impalpable, and elusive components of matter, the pixel or the atmospheric particle. In the interactions that we establish, all three elements will be both a receptor as well as a transmitter.</p>
<h3>(INPUT+OUTPUT)</h3>
<ol>
<li>Computer<br />
IN: random(isable) data<br />
OUT: autonomous data (artificial life)</li>
<li>Installation<br />
IN: atmospheric data, air light<br />
OUT: fabrication of the infinitely small, the recyclable</li>
<li>Landscape<br />
IN: flashes, swirls<br />
OUT: extraction of infinitely small</li>
</ol>
<h3>TRANSPLANTS</h3>
<p>Space Genetically Modified, we will try to fuses the leaves and the branches of trees with the clouds in the sky, filtering the light from above and masking the noise from below, always in resonance with natural elements, from which space is genetically modified</p>
<p style="text-align: center;"><a href="http://mysimulacrum.com/wp-content/uploads/2012/05/VeniseReload01.jpg"><img class="aligncenter  wp-image-803" title="VeniseReload01" src="http://mysimulacrum.com/wp-content/uploads/2012/05/VeniseReload01.jpg" alt="" width="432" height="192" /></a></p>
<p>Downloadable: [<a href="http://mysimulacrum.com/wp-content/uploads/2012/05/Reference4Installations.pdf">Installations</a>]</p>
<p class="sexy-rss-footer">Installations is a project by Brad Kligerman & Jamil Mehdaoui
http://mysimulacrum.com/2012/05/installations/
Copyright Building w/Immaterials 2011</p>]]></content:encoded>
			<wfw:commentRss>http://mysimulacrum.com/2012/05/installations/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>3rd-Island Atmosphere-5:  Inworld troposphere &#8211; Image</title>
		<link>http://mysimulacrum.com/2012/01/3rd-island-atmosphere-5-inworld-troposphere-image/</link>
		<comments>http://mysimulacrum.com/2012/01/3rd-island-atmosphere-5-inworld-troposphere-image/#comments</comments>
		<pubDate>Wed, 04 Jan 2012 14:00:44 +0000</pubDate>
		<dc:creator>Brad Kligerman</dc:creator>
				<category><![CDATA[[Third_I]land]]></category>
		<category><![CDATA[3rdI]]></category>
		<category><![CDATA[atmosphere]]></category>

		<guid isPermaLink="false">http://mysimulacrum.com/?p=763</guid>
		<description><![CDATA[Elements: image, light, water]]></description>
			<content:encoded><![CDATA[<p><a href="http://mysimulacrum.com/wp-content/uploads/2012/01/Third-I_2.2.2x.jpg"><img class="alignnone size-large wp-image-765" title="Third-I_2.2.2x" src="http://mysimulacrum.com/wp-content/uploads/2012/01/Third-I_2.2.2x-1024x624.jpg" alt="" width="430" height="262" /></a></p>
<p><strong>Elements</strong>: image, light, water</p>
<p><strong>Location</strong>: altitude: 410/460 meters</p>
<p><strong>Environmental parameters</strong>: Wind, pressure, global<br />
<a href="http://mysimulacrum.com/wp-content/uploads/2012/01/3i-IMG-1.jpg"><img class="alignnone  wp-image-766" title="3i-IMG-1" src="http://mysimulacrum.com/wp-content/uploads/2012/01/3i-IMG-1-300x261.jpg" alt="" width="144" height="126" /></a><a href="http://mysimulacrum.com/wp-content/uploads/2012/01/3i-IMG-2.jpg"><img class="alignnone  wp-image-767" title="3i-IMG-2" src="http://mysimulacrum.com/wp-content/uploads/2012/01/3i-IMG-2-300x262.jpg" alt="" width="144" height="126" /></a><a href="http://mysimulacrum.com/wp-content/uploads/2012/01/3i-IMG-3.jpg"><img class="alignnone  wp-image-768" title="3i-IMG-3" src="http://mysimulacrum.com/wp-content/uploads/2012/01/3i-IMG-3-300x262.jpg" alt="" width="144" height="126" /></a><br />
<strong></strong></p>
<p><strong>Database composition</strong></p>
<p>- Scientific &#8211; 7</p>
<p>- Graphic &#8211; 1</p>
<p>- Kinetic &#8211; 1</p>
<p><strong>HUD Composition</strong></p>
<p>- Density &#8211; 9</p>
<p>- World Clock &#8211; 5</p>
<p>- Flux &#8211; 1</p>
<p class="sexy-rss-footer">3rd-Island Atmosphere-5:  Inworld troposphere &#8211; Image is a project by Brad Kligerman & Jamil Mehdaoui
http://mysimulacrum.com/2012/01/3rd-island-atmosphere-5-inworld-troposphere-image/
Copyright Building w/Immaterials 2011</p>]]></content:encoded>
			<wfw:commentRss>http://mysimulacrum.com/2012/01/3rd-island-atmosphere-5-inworld-troposphere-image/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>3rd-Island Atmosphere-4:  Inworld troposphere &#8211; (e)Space</title>
		<link>http://mysimulacrum.com/2012/01/3rd-island-atmosphere-4-inworld-troposphere-espace/</link>
		<comments>http://mysimulacrum.com/2012/01/3rd-island-atmosphere-4-inworld-troposphere-espace/#comments</comments>
		<pubDate>Wed, 04 Jan 2012 13:50:19 +0000</pubDate>
		<dc:creator>Brad Kligerman</dc:creator>
				<category><![CDATA[[Third_I]land]]></category>
		<category><![CDATA[3rdI]]></category>
		<category><![CDATA[atmosphere]]></category>

		<guid isPermaLink="false">http://mysimulacrum.com/?p=754</guid>
		<description><![CDATA[Elements: water, fire]]></description>
			<content:encoded><![CDATA[<p><a href="http://mysimulacrum.com/wp-content/uploads/2012/01/Third-I_2.1.3x.jpg"><img class="alignnone size-large wp-image-755" title="Third-I_2.1.3x" src="http://mysimulacrum.com/wp-content/uploads/2012/01/Third-I_2.1.3x-1024x624.jpg" alt="" width="430" height="262" /></a></p>
<p><strong>Elements</strong>: water, fire</p>
<p><strong>Location</strong>: altitude: 410/460 meters</p>
<p><strong>Environmental parameters</strong>: Wind, pressure, global</p>
<p><a href="http://mysimulacrum.com/wp-content/uploads/2012/01/3i-TROP-1.jpg"><img class="alignnone  wp-image-756" title="3i-TROP-1" src="http://mysimulacrum.com/wp-content/uploads/2012/01/3i-TROP-1-300x262.jpg" alt="" width="144" height="126" /></a><a href="http://mysimulacrum.com/wp-content/uploads/2012/01/3i-TROP-2.jpg"><img class="alignnone  wp-image-757" title="3i-TROP-2" src="http://mysimulacrum.com/wp-content/uploads/2012/01/3i-TROP-2-300x262.jpg" alt="" width="144" height="126" /></a><a href="http://mysimulacrum.com/wp-content/uploads/2012/01/3i-TROP-3.jpg"><img class="alignnone  wp-image-758" title="3i-TROP-3" src="http://mysimulacrum.com/wp-content/uploads/2012/01/3i-TROP-3-300x262.jpg" alt="" width="144" height="126" /></a><br />
<strong></strong></p>
<p><strong>Database composition</strong></p>
<p>- Scientific = 2</p>
<p>- Graphic = 4</p>
<p>- Kinetic = 3</p>
<p><strong>HUD Composition</strong></p>
<p>- Density = 7</p>
<p>- World Clock = 7</p>
<p>- Flux = 1</p>
<p class="sexy-rss-footer">3rd-Island Atmosphere-4:  Inworld troposphere &#8211; (e)Space is a project by Brad Kligerman & Jamil Mehdaoui
http://mysimulacrum.com/2012/01/3rd-island-atmosphere-4-inworld-troposphere-espace/
Copyright Building w/Immaterials 2011</p>]]></content:encoded>
			<wfw:commentRss>http://mysimulacrum.com/2012/01/3rd-island-atmosphere-4-inworld-troposphere-espace/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>3rd-Island Atmosphere-3:  Installation Oculus</title>
		<link>http://mysimulacrum.com/2012/01/3rd-island-atmosphere-3-installation-oculus/</link>
		<comments>http://mysimulacrum.com/2012/01/3rd-island-atmosphere-3-installation-oculus/#comments</comments>
		<pubDate>Wed, 04 Jan 2012 13:39:09 +0000</pubDate>
		<dc:creator>Brad Kligerman</dc:creator>
				<category><![CDATA[[Third_I]land]]></category>
		<category><![CDATA[3rdI]]></category>
		<category><![CDATA[atmosphere]]></category>

		<guid isPermaLink="false">http://mysimulacrum.com/?p=745</guid>
		<description><![CDATA[Elements: sky, air]]></description>
			<content:encoded><![CDATA[<p><a href="http://mysimulacrum.com/wp-content/uploads/2012/01/Third-I_2.3.4x1.jpg"><img class="alignnone size-large wp-image-747" title="Third-I_2.3.4x" src="http://mysimulacrum.com/wp-content/uploads/2012/01/Third-I_2.3.4x1-1024x624.jpg" alt="" width="430" height="262" /></a></p>
<p><strong>Elements</strong>: sky, air</p>
<p><strong>Location</strong>: altitude = 280/320 meters</p>
<p><strong>Environmental parameters: </strong>Wind, pressure, global</p>
<p><a href="http://mysimulacrum.com/wp-content/uploads/2012/01/3i-INSTALL-1.jpg"><img class="alignnone  wp-image-748" title="3i-INSTALL-1" src="http://mysimulacrum.com/wp-content/uploads/2012/01/3i-INSTALL-1.jpg" alt="" width="149" height="130" /></a><a href="http://mysimulacrum.com/wp-content/uploads/2012/01/3i-INSTALL-2.jpg"><img class="alignnone  wp-image-749" title="3i-INSTALL-2" src="http://mysimulacrum.com/wp-content/uploads/2012/01/3i-INSTALL-2.jpg" alt="" width="149" height="130" /></a><a href="http://mysimulacrum.com/wp-content/uploads/2012/01/3i-INSTALL-3.jpg"><img class="alignnone  wp-image-750" title="3i-INSTALL-3" src="http://mysimulacrum.com/wp-content/uploads/2012/01/3i-INSTALL-3.jpg" alt="" width="149" height="129" /></a><br />
<strong></strong></p>
<p><strong>Database composition</strong></p>
<p>- Scientific = 2</p>
<p>- Graphic = 3</p>
<p>- Kinetic = 1</p>
<p><strong>HUD Composition</strong></p>
<p>- Density = 7</p>
<p>- World Clock = 5</p>
<p>- Flux = 4</p>
<p class="sexy-rss-footer">3rd-Island Atmosphere-3:  Installation Oculus is a project by Brad Kligerman & Jamil Mehdaoui
http://mysimulacrum.com/2012/01/3rd-island-atmosphere-3-installation-oculus/
Copyright Building w/Immaterials 2011</p>]]></content:encoded>
			<wfw:commentRss>http://mysimulacrum.com/2012/01/3rd-island-atmosphere-3-installation-oculus/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>3rd-Island Atmosphere-1:  Tower Green</title>
		<link>http://mysimulacrum.com/2012/01/3rd-island-atmosphere-1-tower-green/</link>
		<comments>http://mysimulacrum.com/2012/01/3rd-island-atmosphere-1-tower-green/#comments</comments>
		<pubDate>Wed, 04 Jan 2012 13:28:37 +0000</pubDate>
		<dc:creator>Brad Kligerman</dc:creator>
				<category><![CDATA[[Third_I]land]]></category>
		<category><![CDATA[3rdI]]></category>
		<category><![CDATA[atmosphere]]></category>

		<guid isPermaLink="false">http://mysimulacrum.com/?p=708</guid>
		<description><![CDATA[Elements: earth, air]]></description>
			<content:encoded><![CDATA[<p><a href="http://mysimulacrum.com/wp-content/uploads/2012/01/Third-I_2.4.7x.jpg"><img class="alignnone size-large wp-image-737" title="Third-I_2.4.7x" src="http://mysimulacrum.com/wp-content/uploads/2012/01/Third-I_2.4.7x-1024x624.jpg" alt="" width="430" height="262" /></a></p>
<p><strong>Elements</strong>: earth, air</p>
<p><strong>Location</strong>: altitude = 0/80 meters</p>
<p><strong>Environmental parameters</strong>: Wind, pressure, global</p>
<p><a href="http://mysimulacrum.com/wp-content/uploads/2012/01/3i-TG-1.jpg"><img class="alignnone  wp-image-738" title="3i-TG-1" src="http://mysimulacrum.com/wp-content/uploads/2012/01/3i-TG-1-300x261.jpg" alt="" width="144" height="126" /></a><a href="http://mysimulacrum.com/wp-content/uploads/2012/01/3i-TG-2.jpg"><img class="alignnone  wp-image-739" title="3i-TG-2" src="http://mysimulacrum.com/wp-content/uploads/2012/01/3i-TG-2-300x261.jpg" alt="" width="144" height="126" /></a><a href="http://mysimulacrum.com/wp-content/uploads/2012/01/3i-TG-3.jpg"><img class="alignnone  wp-image-740" title="3i-TG-3" src="http://mysimulacrum.com/wp-content/uploads/2012/01/3i-TG-3-300x260.jpg" alt="" width="144" height="125" /></a><br />
<strong></strong></p>
<p><strong>Database composition</strong></p>
<p>- Scientific = 1</p>
<p>- Graphic = 1</p>
<p>- Kinetic = 1</p>
<p><strong>HUD Composition</strong></p>
<p>- Density = 3</p>
<p>- World Clock = 3</p>
<p>- Flux = 7</p>
<p class="sexy-rss-footer">3rd-Island Atmosphere-1:  Tower Green is a project by Brad Kligerman & Jamil Mehdaoui
http://mysimulacrum.com/2012/01/3rd-island-atmosphere-1-tower-green/
Copyright Building w/Immaterials 2011</p>]]></content:encoded>
			<wfw:commentRss>http://mysimulacrum.com/2012/01/3rd-island-atmosphere-1-tower-green/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
	</channel>
</rss>

