REZ/FAB/REV is REZzing a complex digital model and FABricating it through the accumulation of successive material layers, a process through which its meaning can be REVealed. The REZ/FAB/REV Mixed Reality infrastructure is a computational machine for the synthesis of project …
Virtual worlds are synchronous, persistent network of people interacting in a physically coherent spatial environment, represented as avatars, facilitated by networked computers.
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Sizigia Island (Second Life): For the second stage of the project, Frontera Coroza was photographed and mapped, its geographic and visual characteristics were qualified and quantified in order to facilitate their representation through other media. A film maker, a topographer and a photographer worked together closely together, trying to fix an inventory of environmental assets and cartographic views on this territory.
Work began with the physical site of SIZIGIA Island, in the Usumacinta River on the frontier between Chiapas, Mexico and Guatemala in 2007. The collective of artists and curators, LC060 commissioned twelve artists to live, fabricate and install their work in the village of Frontera Coroza.
Another metaphor used to characterize REZ/FAB/REV is stratification, describing the additive sculptural process of the project’s material artefact. During the fabrication process, successive layers of material (1mm thick) are being drawn while previous layers are being printed. The …
REZ: To rez, in the context of contemporary 3-D multi-user environments, is to create or to make an object appear. Rezzing an object (or prim, short for primitive object) can be done by dragging a pre-existing object from a database …
Images were projected both into a remarkable gallery space (Door Studios in the 11è arrondissement of Paris) and onto a singular physical object. The object in question served as both projection screen, sculptural form. The space allotted by the curators …
September 22, 2011 in Ljubljana, Slovenia
(see the post Building Fragile Places for more links and information)
SIZIGIA envisions its statehood spanning between “real structures and virtual developments. The virtual entity in question is the synthetic world, SL, a massively multi-player online (MMO) community: not a game, but a creative platform. Beyond simple 3-dimensional rendering with text, …