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LIMINAL Reality [Atmosphere]

The installation’s tangible atmosphere was projected by the fabrication of real images from virtual worlds and, inversely, virtual images from real worlds, in order to show the multiplicity, integration and compatibility of those two worlds. It is the material aggregate for the real-time generation of heterogeneous loops of space and information from synthetic worlds. “Within a sensor/actuator connected environment, humans will be generating data in the physical world that will simultaneously interface with any one of multiple environments” (Applin & Fischer, 2011).

Links=> [Intro] – [Projection-1] – [Projection-2] – [Images] – [Windows Between Worlds] – [Immersion] – [Atmosphere]



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